

Resolve deinterlaces the interlaced video data in such a situation and that makes it impossible for Neat Video to correctly apply noise reduction to individual fields in the video stream.Ī solution is to disable the "Video field processing" option in Resolve and instead set the scan type to "Interlaced" in Neat Video itself. the "Video field processing" option is enabled in Resolve.Versions of DaVinci Resolve prior to 14 version do not behave as expected by Neat Video if the following conditions are met: (1) video is interlaced, Incorrect processing of interlaced footage with "Video field processing" option (Resolve versions prior to 14) Update: this problem has been fixed in Resolve 16.1.2 Resolve crashes with "Video field processing" option enabled (Resolve 16 up to 16.1.1)ĭaVinci Resolve 16 have a bug that causes a crash when a plug-in of certain class (plug-ins doing temporal processing, Neat Video is one of those) is used and the "Video field processing" option is enabled in project settings.Ī solution is to disable the "Video field processing" option in project settings and instead set the scan type to "Interlaced" (if you work with interlaced video) in Neat Video itself.
Resolve does not serve adjacent frames if "Video field processing" is enabled (Resolve 16.1.1 and higher)ĭaVinci Resolve 16.1.1 and higher do not provide adjacent frames (fields) required by Neat Video during render if the "Video field processing" option is enabled in the project settings.Ī possible workaround: disable the "Video field processing" option in the project settings and instead set the scan type to "Interlaced" (if you work with interlaced video) in Neat Video itself. While the problem is being investigated by the developers of Resolve, we recommend to not apply two temporal effects together in Resolve for now. This seems to be caused by a bug or functional limitation of Resolve itself. For example, if the built-in Deflicker is applied first and then Neat Video is applied to the same clip, then the flicker is not reduced (the result of Deflicker is lost). If a temporal effect is applied after another temporal effect in Resolve, then the processing applied by the preceding effect may be lost in the final output. The safe place to apply temporal effects, including Neat Video, is an individial clip in the timeline.Īpplying two temporal effects does not work correctly (Resolve 18 and older) Temporal effects are not supported by Resolve on adjustment clips, compound clips and more (all versions)Ĭurrent versions of DaVinci Resolve do not support correct operation of temporal effects applied to:ĭo not apply temporal effects, including Neat Video, to those elements in Resolve to avoid incorrect rendering results. This then shows up in the output video as a stutter or partially reversed motion.Ī possible workaround: go to the Edit page, select the clip, right-click to open the context menu and select "Render in Place". Resolve serves to Neat Video incorrect frames or frames in an incorrect order when (1) the source clip is retimed in the project or (2) the frame rates of the clip and timeline are different. Incorrect order of frames with retimed clips (Resolve 17 and possibly other versions) What has also been reported as sometimes effective in such cases is to increase the Pre-allocated System Memory value in Resolve Preferences from 4GB to 8GB or higher.

It may also help Resolve to not run its processing on the same GPU that is used to drive the display.
#Davinci resolve crashing during render software#
To avoid such a problem please either run the software on a machine with larger GPU memory or decrease the timeline resolution. When that happens, Resolve will show an error message: " Your GPU memory is full. Resolve may experience a shortage of GPU memory even when those requirements are met, and especially if they are not met by the hardware.

For 4K timelines, Resolve officially requires at least 8 GB of GPU memory (on one GPU). This may become a problem when working with large frame sizes, like 4K and larger. Resolve requires a lot of GPU VRAM for temporal effects (all versions)Ĭurrent versions of DaVinci Resolve are very demanding when it comes to the GPU memory resources, especially when Temporal Noise Reduction (a built-in filter in Resolve) or third-party OFX plug-ins doing temporal processing (like Neat Video) are used. Home Support Known Issues DaVinci Resolve Known Issues for DaVinci Resolve
